Saturday, June 8, 2013

3D scanning with the Smithsonian's laser cowboys





"We're not scanning every object in the collection," Adam Metallo tells me, offering up the information almost as soon as we set foot in the Smithsonian's Digitization office. It's an important piece of information he wants to make sure I have, right off the bat. It seems that, when the story of the department's 3D-scanning plans first hit the wire, a number of organizations blew the scope of the project out of proportion a bit. And while the team's project is certainly ambitious, it's not, you know, crazy. It's the work of a three-person team, still in its nascent stages, attempting to prove the value of new technologies to a 167-year-old museum affectionately known as "the nation's attic."

In the fall of 2011, Metallo and fellow Smithsonian 3D scanner Vince Rossi (a duo the institute has lovingly deemed its "laser cowboys") unpacked their equipment in Chile's Atacama Desert. "They were widening the Pan-American Highway, and in doing so, they uncovered about 40 complete whale specimens," Rossi explains. "But it might take decades for them to remove the fossils from the rock, so we were able to capture this snapshot of what that looked like in 3D." The tool of choice for the expedition was a laser arm scanner, which utilizes a process the duo compares to painting an object, moving back a






The results speak for themselves. As we sit down for an interview, two employees carry in a scaled-down 3D print of one of the scans, an impressively detailed and still rather large object they place on the table behind Metallo. The team is planning to print the whale out at full size for a future exhibit -- albeit in pieces, due to build-volume constraints in even industrial-level 3D printers. "The prospect of printing a 25-foot-long whale that we scanned in the Atacama Desert in Chile is pretty exciting," Rossi says with a smile.

Also impressive is the sheer diversity of the team's work -- fitting though, when you consider the breadth of the Smithsonian itself. Metallo and Rossi rattle off a number of 3D scans they've done for the museum, a list that includes orchids, gunboats, the first aircraft to ever fly and various parts of Abraham Lincoln's body. "About three years ago, we had a 3D scan of a cast of Abraham Lincoln's hand," says Rossi. "We did 3D scanning because mold making was not an option -- pouring silicone rubber on this object posed a risk to it. Without touching the object, we're able to capture it in 3D on the computer and deliver that data to a 3D printer that can bring it back into the world."





On a table next to the whale fossil sits a variety of 3D prints and laser-cut cardboard versions of the president's head. "Life casts were taken of Lincoln, just before the Civil War and in the remaining months of the war," explains Metallo. "So we have a 3D representation of a sitting president over the course of a few years. By scanning the masks and seeing the toll the war took on the president, we have a much more visceral understanding of what he was going through." The key is minimal invasiveness -- 3D scanning affords the opportunity to create a lifelike representation of the objects without actually touching them.

The team utilizes a few 3D-scanning technologies, including the arm, each with its own limitations and employed for different jobs. The large-range scanner sitting on a tripod on the other side of the room, for example, might be employed to scan a roomful of dinosaur fossils, a process that involves setting up a number of targets throughout the room to give the machine clearly defined reference points. None of these devices, however, were actually developed with such work in mind. "All these tools that were developed for different industries, like engineering, architecture, the medical industry," explains Rossi. "We can see how these tools can be applied to the Smithsonian's mission."



It's a learning process, as is determining what to do with the final product. It's clear that there's value in scanning these priceless objects for posterity. However, unlike the museum's documents (which are scanned on a machine that shares the same space), it's hard to say precisely what the information will ultimately be used for. "The first reason we make an object available in digitized form is 3D research and education use," explain Rossi. And indeed, the team is partnering with educators to increase student engagement with the work, which will come in part with the increase of 3D printing in the classroom, thanks to consumer devices like 3D Systems' CubeX, which is churning away on a project for the majority of our visit.

And then there's the question of what the general public will do once the data is released on a wider scale. "We're intrigued to see what people can make with the data," says Metallo. "Everyone knows what to do with a photograph, but we want to see what the world can do with polygon models of Smithsonian artifacts."

ZTE phone for Sprint clears FCC, shows signs it's the Vital Mobile





We're starting to get a pretty clear picture of the smartphones that Sprint has in its pipeline, which include an LG Optimus F3, a new Windows Phone from HTC, the Moto X, the Kyocera Hydro Edge and the Sprint-branded Vital. In a buildup to the debut of the latter, a ZTE-manufactured handset has made its way through the FCC that carries plenty of telltale signs it's the Vital. First and foremost, this one's easy to peg as a Sprint smartphone, since it includes requisite CDMA support and compatibility with LTE Band 25. What's more, while it's difficult to nail down the handset's exact dimensions, it's clear that this one will be in excess of 60mm wide and over 130mm tall -- a likely candidate for a 5-inch smartphone. An encouraging sign for Sprint-lovers, if this does indeed turn out to be the Vital, it'll have a removable battery (and a very healthy 2,500mAh one at that). Sadly, FCC documents also reveal that the handset won't offer connectivity to GSM / WCDMA networks, which means it'll be unsuitable for use as a world phone. Nonetheless, the Vital might very well give stock Android fans a reason to cheer, and this FCC approval seemingly brings it one step closer to fruition.

US Justice Department clears Softbank acquisition of Sprint Mobile





Softbank and Sprint have been on pins and needles ever since January, when the US Department of Justice asked the FCC to delay the carriers' merger as it scrutinized the deal over national security concerns. The two networks can breathe a little easier this weekend, as the DOJ just dropped its request for more time. There's "no objection" to the acquisition following a review, the agency says. Not that the companies are completely out of the woods: the FCC has to approve the buyout, and there's still the small matters of Dish's bids for both Sprint and Clearwire. Softbank may not want to drop its backup plan just yet.

TV white spaces forum paves the way for wireless broadband across Africa





I've traveled to remote islands in the South Pacific where wireless internet is proving to be the go-to technology for broadband, and increasingly, it's looking as if tether-less connections will be what brings millions upon millions of Africans online. Google's own Eric Schmidt has confessed as recently as March that the most exciting part of the web's future isn't any one technology or product, but the "next five billion people looking to get connected." So, it figures that Google was a major constituent at the recent TV White Spaces & Dynamic Spectrum Africa Forum in Dakar, Senegal. It -- along with 15 African nations, Microsoft, the Association for Progressive Communications, Afrinic and others -- recently convened in order to discuss the opportunities that are currently facing the continent. Indeed, the fact that there is over 90MHz available in Dakar alone to be used for wireless broadband deployment puts Africa in a unique spot -- one of the most disconnected regions of our planet could become a pioneer in bringing the next wave of humans online.

ICASA, the South African regulator, will reportedly use various trialoutcomes to evaluate possible rules for use of the TV white spaces. And, as Steve Song of Village Telco points out, it's pretty astounding to have Microsoft and Google working in some fashion towards a similar goal. As it stands, a lot has to happen -- final standards have to be agreed upon, equipment makers have to decide that it's a profitable enterprise, and individual nations have to place a high priority on getting their populations connected. That said, the amount of momentum that's already happening is supremely compelling, and I'm hoping to report back in the coming months on how a smattering of these very trials are impacting communities across Africa right now. Stay tuned!